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The garage / Rocket League

Borrow a setup.
Make it yours.

Camera settings, controls, and bindings from competitive players, freestylers, and creators. Find a starting point for your next session.

12 player profilesNo ads. No accounts.

Showing 12 profiles

Select two players to compare.

Competitive

zen

Controller
FOV110
Distance270
Height100
Angle-3°

Camera: Feb 12, 2026 Older snapshot

Camera, controls & bindings

Camera

FOV
110
Distance
270
Height
100
Angle
-3
Stiffness
0.35
Swivel speed
4.00
Transition speed
1.40
Camera shake
Off
Ball camera
Toggle

Controls

Steering sensitivity
1.50
Aerial sensitivity
1.50
Controller deadzone
0.07
Dodge deadzone
0.80

Sensitivity/deadzone snapshot: Feb 12, 2026

Bindings

Boost
Circle
Jump
Cross
Powerslide
Square
Air roll
R1
Air roll left
L2
Air roll right
Not bound
Ball cam
Triangle

Binding update date not listed separately by source.

Liquipedia source ↗

Source checked Nov 8, 2026. Reported settings may have changed.

View source ↗
Competitive

Vatira

Controller
FOV110
Distance270
Height90
Angle-5°

Camera: Apr 29, 2025 Older snapshot

Camera, controls & bindings

Camera

FOV
110
Distance
270
Height
90
Angle
-5
Stiffness
0.35
Swivel speed
7.10
Transition speed
1.50
Camera shake
Off
Ball camera
Toggle

Controls

Steering sensitivity
1.50
Aerial sensitivity
1.50
Controller deadzone
0.07
Dodge deadzone
0.65

Sensitivity/deadzone snapshot: Nov 17, 2025

Bindings

Boost
Circle
Jump
Cross
Powerslide
Square
Air roll
Square
Air roll left
L1
Air roll right
R1
Ball cam
Triangle

Binding update date not listed separately by source.

Liquipedia source ↗

Source checked Nov 8, 2026. Reported settings may have changed.

View source ↗
Competitive

ApparentlyJack

Controller
FOV110
Distance270
Height100
Angle-3°

Camera: Nov 10, 2025 Older snapshot

Camera, controls & bindings

Camera

FOV
110
Distance
270
Height
100
Angle
-3
Stiffness
0.35
Swivel speed
2.20
Transition speed
1.80
Camera shake
Off
Ball camera
Toggle

Controls

Steering sensitivity
1.40
Aerial sensitivity
1.64
Controller deadzone
0.05
Dodge deadzone
0.70

Sensitivity/deadzone snapshot: Nov 10, 2025

Bindings

Boost
R1
Jump
Cross
Powerslide
L1
Air roll
L1
Air roll left
Square
Air roll right
Circle
Ball cam
Triangle

Binding update date not listed separately by source.

Other sources report different swivel, transition, and dodge values. This entry keeps the dated Liquipedia snapshot.

Liquipedia source ↗

Source checked Nov 8, 2026. Reported settings may have changed.

View source ↗
Competitive

Daniel

Camera profile
FOV110
Distance270
Height100
Angle-3°

Camera: Nov 25, 2025 Older snapshot

Camera, controls & bindings

Camera

FOV
110
Distance
270
Height
100
Angle
-3
Stiffness
0.35
Swivel speed
4.70
Transition speed
1.20
Camera shake
Off
Ball camera
Toggle

Controls

Sensitivity and deadzones not included in this entry yet.

Liquipedia source ↗

Source checked Nov 8, 2026. Reported settings may have changed.

View source ↗
Competitive

Firstkiller

Camera profile
FOV110
Distance270
Height100
Angle-3°

Camera: Dec 11, 2025 Older snapshot

Camera, controls & bindings

Camera

FOV
110
Distance
270
Height
100
Angle
-3
Stiffness
0.35
Swivel speed
6.90
Transition speed
1.00
Camera shake
Off
Ball camera
Toggle

Controls

Sensitivity and deadzones not included in this entry yet.

Liquipedia source ↗

Source checked Nov 8, 2026. Reported settings may have changed.

View source ↗
Competitive

M0nkey M00n

Controller
FOV110
Distance270
Height100
Angle-3°

Camera: Dec 20, 2025 Older snapshot

Camera, controls & bindings

Camera

FOV
110
Distance
270
Height
100
Angle
-3
Stiffness
0.50
Swivel speed
4.00
Transition speed
1.10
Camera shake
Off
Ball camera
Toggle

Controls

Steering sensitivity
2.93
Aerial sensitivity
2.93
Controller deadzone
0.07
Dodge deadzone
0.60

Sensitivity/deadzone snapshot: Dec 20, 2025

Bindings

Boost
Circle
Jump
Cross
Powerslide
Square
Air roll
L2
Air roll left
Not bound
Air roll right
R1
Ball cam
Triangle

Binding update date not listed separately by source.

Liquipedia source ↗

Source checked Nov 8, 2026. Reported settings may have changed.

View source ↗
Competitive

Joyo

Camera profile
FOV110
Distance270
Height100
Angle-3°

Camera: Jan 21, 2026 Older snapshot

Camera, controls & bindings

Camera

FOV
110
Distance
270
Height
100
Angle
-3
Stiffness
0.40
Swivel speed
6.50
Transition speed
1.30
Camera shake
Off
Ball camera
Toggle

Controls

Sensitivity and deadzones not included in this entry yet.

Liquipedia source ↗

Source checked Nov 8, 2026. Reported settings may have changed.

View source ↗
Competitive

jstn.

Camera profile
FOV110
Distance270
Height100
Angle-3°

Camera: Dec 11, 2025 Older snapshot

Camera, controls & bindings

Camera

FOV
110
Distance
270
Height
100
Angle
-3
Stiffness
0.35
Swivel speed
4.70
Transition speed
1.30
Camera shake
Off
Ball camera
Toggle

Controls

Sensitivity and deadzones not included in this entry yet.

Liquipedia source ↗

Source checked Nov 8, 2026. Reported settings may have changed.

View source ↗
Freestyle & creators

Evample

Keyboard & mouse
FOV110
Distance270
Height100
Angle-3°

Camera: Dec 11, 2025 Older snapshot

Camera, controls & bindings

Camera

FOV
110
Distance
270
Height
100
Angle
-3
Stiffness
0.30
Swivel speed
4.00
Transition speed
1.00
Camera shake
Off
Ball camera
Toggle

Controls

Sensitivity and deadzones not included in this entry yet.

Bindings

Boost
Left mouse
Jump
Right mouse
Powerslide
E
Air roll
Left Shift
Air roll left
Q
Air roll right
E
Ball cam
Space

Binding update date not listed separately by source.

Liquipedia source ↗

Source checked Nov 8, 2026. Reported settings may have changed.

View source ↗
Freestyle & creators

JZR

Controller
FOV108
Distance240
Height90
Angle-3°

Camera: Jan 17, 2025 Older snapshot

Camera, controls & bindings

Camera

FOV
108
Distance
240
Height
90
Angle
-3
Stiffness
0.40
Swivel speed
4.00
Transition speed
1.60
Camera shake
Off
Ball camera
Toggle

Controls

Steering sensitivity
1.65
Aerial sensitivity
1.18
Controller deadzone
0.14
Dodge deadzone
0.14

Sensitivity/deadzone snapshot: Jan 17, 2025

Bindings

Boost
R1
Jump
Cross
Powerslide
Square
Air roll
Square
Air roll left
L1
Air roll right
Circle
Ball cam
Triangle

Binding update date not listed separately by source.

Liquipedia source ↗

Source checked Nov 8, 2026. Reported settings may have changed.

View source ↗
Freestyle & creators

musty

Controller
FOV109
Distance270
Height100
Angle-4°

Camera: Jan 13, 2022 Older snapshot

Camera, controls & bindings

Camera

FOV
109
Distance
270
Height
100
Angle
-4
Stiffness
0.35
Swivel speed
6.00
Transition speed
1.20
Camera shake
Off
Ball camera
Toggle

Controls

Steering sensitivity
1.10
Aerial sensitivity
1.25
Controller deadzone
0.10
Dodge deadzone
0.70

Sensitivity/deadzone snapshot: Jan 13, 2022

Bindings

Boost
Circle
Jump
Cross
Powerslide
L1
Air roll
L1
Air roll left
Not bound
Air roll right
R1
Ball cam
Triangle

Binding update date not listed separately by source.

Historical snapshot from 2022; check the source before copying.

Liquipedia source ↗

Source checked Nov 8, 2026. Reported settings may have changed.

View source ↗
Freestyle & creators

SquishyMuffinz

Controller
FOV110
Distance270
Height100
Angle-5°

Camera: Jun 17, 2026

Camera, controls & bindings

Camera

FOV
110
Distance
270
Height
100
Angle
-5
Stiffness
0.40
Swivel speed
7.00
Transition speed
1.30
Camera shake
Off
Ball camera
Toggle

Controls

Sensitivity and deadzones not included in this entry yet.

Bindings

Boost
Circle
Jump
Cross
Powerslide
L1
Air roll
L1
Air roll left
Not bound
Air roll right
R1
Ball cam
Triangle

Binding update date not listed separately by source.

Liquipedia source ↗

Source checked Nov 8, 2026. Reported settings may have changed.

View source ↗
Before you queue

One change at a time.

Keep a record of your current setup, try a change in Free Play, and give yourself time to adjust. Someone else’s settings are a starting point, not a shortcut.

About these profiles

Values are credited to the linked Liquipedia entries. Camera dates are the source’s reported update dates; “checked” means we reviewed the source, not that the player confirmed the setup today.

Older entries are flagged. Blank research isn’t filled with defaults, and button-label changes don’t change the player’s original input device.

What the camera settings mean ↗